Information Package / Course Catalogue
Teaching Through Puzzles and Games in Mathematics Education
Course Code: MTE514
Course Type: Area Elective
Couse Group: Second Cycle (Master's Degree)
Education Language: Turkish
Work Placement: N/A
Theory: 3
Prt.: 0
Credit: 3
Lab: 0
ECTS: 6
Objectives of the Course

Evaluation of educational games according to general and special purposes of mathematics education, Analysing of contribution of educational games to teaching mathematical concepts

Course Content

Description and history of educational games, Evaluation of educational games according to general and special purposes of mathematics education, Analyzing of contribution of educational games to teaching mathematical concepts and of strategies of using educational games efficiently in mathematics education. Using of puzzles in mathematics education. Types of puzzles (reasoning games, verbal games, geometric-mechanical games, memory games and strategy games). Introduction of Sudoku, Puzzle, Crossword, Qbitz, Qwirkle, Metaforms, Reversi, MasterMind, Mangala, Aballon and Tangram.

Name of Lecturer(s)
Learning Outcomes
1.Knowing the description and the history of educational games
2.Evaluation of educational games according to general and special purposes of mathematics education
3.Analyzing of contribution of educational games to teaching mathematical concepts and of strategies of using educational games efficiently in mathematics education
4.Understanding the importance of puzzles in mathematics education
5.Developing educational activities with educational games
Recommended or Required Reading
1.MEB. (2013). Zeka Oyunları Dersi Öğretim Programı
2.Metin, O. (2015). Eğitimde Akıl Oyunları Sistemi. İzmir: Mum Yayınları
Weekly Detailed Course Contents
Week 1 - Theoretical
Description and history of educational games
Week 2 - Theoretical
Evaluation of educational games according to general and special purposes of mathematics education
Week 3 - Theoretical
Analyzing of contribution of educational games to teaching mathematical concepts and of strategies of using educational games efficiently in mathematics education
Week 4 - Theoretical
Analyzing of contribution of educational games to teaching mathematical concepts and of strategies of using educational games efficiently in mathematics education
Week 5 - Theoretical
Using of puzzles in mathematics education
Week 6 - Theoretical
Types of puzzles (Reasoning games: Sudoku, square scribble, Kendoku, Kakuro etc)
Week 7 - Theoretical
Types of puzzles (Verbal games: Anagrams, Scrabble, Word hunting, code games etc)
Week 8 - Theoretical
Types of puzzles (Geometric-Mechanical games: Tangram, knots, Jenga etc), Midterm
Week 9 - Theoretical
Types of puzzles (Memory games: finding twins, navigation games etc)
Week 10 - Theoretical
Types of puzzles (Strategy games: Go, Qbitz, Metaforms, Reversi , Qwirkle, Master Mind, Mangala, Aballon etc)
Week 11 - Theoretical
Analyzing of contribution of educational games to evaulating creativity and critical thinking in point of cognitive theories
Week 12 - Theoretical
Evaulating mathematical contents with educational games and using in math education
Week 13 - Theoretical
Micro-teaching applications
Week 14 - Theoretical
Micro-teaching applications
Assessment Methods and Criteria
Type of AssessmentCountPercent
Midterm Examination1%30
Final Examination1%70
Workload Calculation
ActivitiesCountPreparationTimeTotal Work Load (hours)
Lecture - Theory144398
Midterm Examination120222
Final Examination128230
TOTAL WORKLOAD (hours)150
Contribution of Learning Outcomes to Programme Outcomes
PÇ-1
PÇ-2
PÇ-3
PÇ-4
PÇ-5
PÇ-6
PÇ-7
PÇ-8
PÇ-9
PÇ-10
PÇ-11
PÇ-12
PÇ-13
OÇ-1
3
4
3
4
4
4
4
4
4
3
OÇ-2
3
4
3
4
4
4
4
4
4
3
OÇ-3
3
4
3
4
4
4
4
4
4
3
OÇ-4
3
4
3
4
4
4
4
4
4
3
OÇ-5
4
5
4
4
3
3
4
3
4
3
5
4
3
Adnan Menderes University - Information Package / Course Catalogue
2026