Information Package / Course Catalogue
Game Theory and Industrial Economics
Course Code: İKP621
Course Type: Area Elective
Couse Group: Third Cycle (Doctorate Degree)
Education Language: Turkish
Work Placement: N/A
Theory: 3
Prt.: 0
Credit: 3
Lab: 0
ECTS: 5
Objectives of the Course

The course aims to empower the student with the ability to analyze a problem regarding the Game Theory by making use of scientific economic tools, and offer policy proposals.Students are also expected to be able to scientifically criticize an article appearing in a newspaper or any other news media after taking this course or during the semester, not necessarily for exam purposes. That will prepare the student for the evercompetitive job market by helping them gain critical thinking in the scientific methodology.

Course Content

The course covers the analysis of strategic behaviors in everyday life. Most of the times, people and firms are in competition and have to behave strategically to maintain their best interests. Behaving strategically means that an agent must accept other’s existence and consider their decisions as well when deciding. Our best interest may harm others whom we are living with. The merit is to find a (the) best solution maximizing the utility under given conditions.

Name of Lecturer(s)
Learning Outcomes
1.Will be able to explain the main equilibrium concepts of game theory like Nash equilibrium, iterated elimination of strictly dominated strategies, subgame perfect equilbirium, backwards induction.
2.Will be able to infer possible outcomes of static and dynamic games.
3.Will be able to model the strategic interaction of firms in oligopolistic market structures in the scope of game theory.
4.Will be able to estimate the results of strategic interaction of firms in oligopolistic market structures in the scope of game theory.
5.Will be able to explain the auction theory and its implications.
Recommended or Required Reading
1.Game Theory for Applied Economists, Robert Gibbons, Princeton University Press.
Weekly Detailed Course Contents
Week 1 - Theoretical
Introduction to Game Theory
Week 2 - Theoretical
Static games with complete information
Week 3 - Theoretical
Static games with complete information
Week 4 - Theoretical
Static games with complete information
Week 5 - Theoretical
Dynamic games with complete information
Week 6 - Theoretical
Dynamic games with complete information
Week 7 - Theoretical
Dynamic games with complete information
Week 8 - Intermediate Exam
Midterm
Week 9 - Theoretical
Static games with incomplete information
Week 10 - Theoretical
Static games with incomplete information
Week 11 - Theoretical
Static games with incomplete information
Week 12 - Theoretical
Dynamic games with incomplete information
Week 13 - Theoretical
Dynamic games with incomplete information
Week 14 - Theoretical
Dynamic games with incomplete information
Week 15 - Theoretical
Review of the Semester
Week 16 - Final Exam
Final
Assessment Methods and Criteria
Type of AssessmentCountPercent
Midterm Examination1%40
Final Examination1%60
Workload Calculation
ActivitiesCountPreparationTimeTotal Work Load (hours)
Lecture - Theory142370
Individual Work141242
Midterm Examination1819
Final Examination19110
TOTAL WORKLOAD (hours)131
Contribution of Learning Outcomes to Programme Outcomes
PÇ-1
PÇ-2
PÇ-3
PÇ-4
PÇ-5
PÇ-6
PÇ-7
OÇ-1
4
3
3
3
3
3
3
OÇ-2
4
4
4
4
5
4
4
OÇ-3
4
4
4
3
3
3
3
OÇ-4
5
5
5
3
3
3
3
OÇ-5
3
3
3
5
5
5
5
Adnan Menderes University - Information Package / Course Catalogue
2026