Information Package / Course Catalogue
Interaction Design
Course Code: GİT416
Course Type: Area Elective
Couse Group: First Cycle (Bachelor's Degree)
Education Language: Turkish
Work Placement: N/A
Theory: 3
Prt.: 0
Credit: 3
Lab: 0
ECTS: 5
Objectives of the Course

The main objective of the course is to enable students to acquire interaction design skills at the level of theoretical knowledge, concept approach and practical application skills.

Course Content

This course enters into the field of interaction design, focuses on the development of human-computer interaction, cognitive psychology, as well as areas related to the development of interaction design, and focuses on the development of this area of expertise, with the aim of perceiving designs as events and experiences. Within the framework of the interaction of information and communication technologies with the interaction design, the conceptual tools and methods used in the interaction design process are introduced, and the concepts of interface design, interactive and time based media are emphasized.

Name of Lecturer(s)
Res. Assist. Neslihan ERDEM
Learning Outcomes
1.Students are expected to gain theoretical knowledge, conceptual approach and practical skills on interactive design.
2.Acquires basic knowledge about developments in the field of interaction design.
3.Learn about the interaction design process and how to approach an interaction design problem.
4.Learn about and use tools in interaction design and how to use them.
5.Learn about and use methods in interaction design and how to use them.
Recommended or Required Reading
1.Designing Interactions. Cambridge: MIT Press.Dawes, B.,(2007).
2.Designing for Interaction: Creating Innovative Applications and Devices (2nd Edition). Berkeley: New Riders.
3.Norman, D.R.,(1990). The Design of Everyday Things. New York: Doubleday.
4.Preece,J.,Rogers, Y.,& Sharp, H.,(2002). Interaction Design: Beyond Human-ComputerInteraction. New York: John Wiley.
5.Rızvanoğlu, Kerem. (2009) Herkes İçin Web: Evrensel Kullanılabilirlik ve Tasarım, İstanbul: Punto Yayınları
Weekly Detailed Course Contents
Week 1 - Theoretical
Introduction
Week 2 - Theoretical
Human Computer Interaction History and Basic Methodolgy about Experience
Week 3 - Theoretical
Digital Experience vs Natural Experience
Week 4 - Theoretical
Interface, Usability and Accessibility
Week 5 - Theoretical
Project I: Digital Flow Chart
Week 6 - Theoretical
User Experience Design and User Interaction Design Differences
Week 7 - Intermediate Exam
Midterm Project I
Week 8 - Intermediate Exam
Midterm Project II
Week 9 - Theoretical
Customer Experience and Service Design Subjects Set
Week 10 - Theoretical
Game and Ritual as Performance subject fort he research of experience
Week 11 - Theoretical
Collaborative design, participatory design, expert evaluation methods and experience transfer processes and collaborative working methods
Week 12 - Theoretical
Biometric Data Metedology for Visualising Experience
Week 13 - Theoretical
Advanced Tech for Interaction and micro-processors & IoT
Week 14 - Theoretical
Wireframe and Prototyping
Week 15 - Final Exam
Final Project
Assessment Methods and Criteria
Type of AssessmentCountPercent
Midterm Examination1%40
Final Examination1%60
Workload Calculation
ActivitiesCountPreparationTimeTotal Work Load (hours)
Lecture - Theory150345
Assignment119120
Individual Work119120
Midterm Examination114115
Final Examination124125
TOTAL WORKLOAD (hours)125
Contribution of Learning Outcomes to Programme Outcomes
PÇ-1
PÇ-2
PÇ-3
PÇ-4
PÇ-5
PÇ-6
PÇ-7
PÇ-8
PÇ-9
PÇ-10
PÇ-11
PÇ-12
PÇ-13
PÇ-14
PÇ-15
OÇ-1
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
OÇ-2
5
5
5
5
5
4
4
4
5
5
5
5
5
5
5
OÇ-3
5
5
5
5
5
5
4
4
5
5
5
5
5
5
5
OÇ-4
5
5
5
5
5
5
4
4
5
5
5
5
5
5
5
OÇ-5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
Adnan Menderes University - Information Package / Course Catalogue
2026