Information Package / Course Catalogue
Interaction Design
Course Code: GİT416
Course Type: Required
Couse Group: First Cycle (Bachelor's Degree)
Education Language: Turkish
Work Placement: N/A
Theory: 2
Prt.: 1
Credit: 3
Lab: 0
ECTS: 5
Objectives of the Course

The aim of this course is to provide students with fundamental theories of interaction design, user-centered design processes, and digital product development approaches. Throughout the course, students gain theoretical and practical knowledge on user experience (UX), user interface (UI), information architecture, interaction patterns, prototyping, and usability evaluation, enabling them to design user-centered digital experiences.

Course Content

This course covers the fundamental concepts of interaction design, human-computer interaction, user research methods, user experience and interface design, information architecture, interaction patterns, design thinking, prototyping techniques, usability testing, accessibility, mobile and web interfaces, emerging interaction technologies, and AI-supported user experience design.

Name of Lecturer(s)
Learning Outcomes
1.Explain the fundamental concepts and theoretical foundations of interaction design.
2.Develop user-centered design processes by analyzing user needs.
3.Apply information architecture and interaction patterns to digital product design.
4.Create low-fidelity and high-fidelity prototypes.
5.Evaluate usability and accessibility principles in digital interfaces.
6.Design interfaces for mobile, web, and emerging interactive environments.
7.Conduct user experience tests and interpret the collected data.
8.Evaluate the design processes of AI-supported interactive systems.
Recommended or Required Reading
1.Cooper, A., (2014) About Face: The Essentials of Interaction Design - Wiley
2.Designing for Interaction: Creating Innovative Applications and Devices (2nd Edition). Berkeley: New Riders.
3.Norman, D.R.,(1990). The Design of Everyday Things. New York: Doubleday.
4.Preece,J.,Rogers, Y.,& Sharp, H.,(2002). Interaction Design: Beyond Human-ComputerInteraction. New York: John Wiley.
5.Moggridge, B. (2006) Designing Interactions. The MIT Press
Weekly Detailed Course Contents
Week 1 - Theoretical
Introduction to Interaction Design: Concepts, history and interdisciplinary structure
Week 2 - Theoretical & Practice
Human-Computer Interaction and user behaviors
Week 3 - Theoretical & Practice
User research and data collection methods
Week 4 - Theoretical & Practice
User Experience (UX) design process
Week 5 - Theoretical & Practice
Information architecture and content organization
Week 6 - Theoretical & Practice
Interaction patterns and design principles
Week 7 - Theoretical & Practice
User Interface design and visual hierarchy
Week 8 - Theoretical & Practice
Project review
Week 9 - Theoretical & Practice
Prototyping techniques and design tools
Week 10 - Theoretical & Practice
High-fidelity prototyping and interaction design
Week 11 - Theoretical & Practice
Usability and accessibility
Week 12 - Theoretical & Practice
Mobile and cross-platform design
Week 13 - Theoretical & Practice
Emerging interactions: XR, voice interfaces and AI
Week 14 - Theoretical & Practice
Project Presentation Preparations
Assessment Methods and Criteria
Type of AssessmentCountPercent
Final Examination1%100
Workload Calculation
ActivitiesCountPreparationTimeTotal Work Load (hours)
Lecture - Theory55235
Lecture - Practice94145
Assignment141128
Final Examination116117
TOTAL WORKLOAD (hours)125
Contribution of Learning Outcomes to Programme Outcomes
PÇ-1
PÇ-2
PÇ-3
PÇ-4
PÇ-5
PÇ-6
PÇ-7
PÇ-8
PÇ-9
PÇ-10
PÇ-11
PÇ-12
PÇ-13
PÇ-14
PÇ-15
OÇ-1
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
OÇ-2
5
5
5
5
5
4
4
4
5
5
5
5
5
5
5
OÇ-3
5
5
5
5
5
5
4
4
5
5
5
5
5
5
5
OÇ-4
5
5
5
5
5
5
4
4
5
5
5
5
5
5
5
OÇ-5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
OÇ-6
OÇ-7
OÇ-8
Adnan Menderes University - Information Package / Course Catalogue
2026